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New area idea

 
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CyanABX



Joined: 05 Feb 2007
Posts: 168

PostPosted: Tue Nov 01, 2016 11:15 pm    Post subject: New area idea Reply with quote

I have an idea for a new area called Training ground. Sometimes I don't have a lot of time to complete a dungeon and would just farm for xp. The idea of the training grounds is an area were you could spawn your own enemies(5-30) via switches and set the difficulty. I have seen this done on other mod and the code should be out there to find. There doesn't have to be any drops/gold and there could be multiple training ground areas. Like a training ground in helms deep for Orc enemies and Minas Trinith for humans. I think it would be a fun way to gain xp without having to wonder around.
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landru65



Joined: 19 Sep 2012
Posts: 16

PostPosted: Thu Nov 03, 2016 4:54 pm    Post subject: Reply with quote

I second this idea!
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illuminus
Vala


Joined: 29 Jan 2007
Posts: 382

PostPosted: Sat Nov 19, 2016 5:14 am    Post subject: Reply with quote

There is already an xp bonus running for the time being along with tons of areas. Maybe just find a circuit of a few dungeon crawls that are close to each other and run them. Mordor, Raj/Umbar/Tul Harar, Far South, Mirkwood/Goblin Town/Necro, Angmar/Mount Gram are examples. Sea Lords Isle will net tons of XP even as a 2nd reincarnate.
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