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Nice changes to the Court of Ardor area

 
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Thorsson



Joined: 13 Aug 2015
Posts: 108

PostPosted: Sat Oct 03, 2015 2:04 pm    Post subject: Nice changes to the Court of Ardor area Reply with quote

The subtle changes in the Court of Ardor area are nice. I noticed a few anomalies yesterday that I didn't note, so will start doing so now:

    Vairesul (Herald of Swords) in Mirisgroth is broken, he does not drop any loot.
    Arduin (Herald of Orbs) in Menelcarca does not drop any loot.
    Stave guards stationed outside the door of Angkirya, an Orb fortress. Can't remember if it was always like this?


I thought pre-update these guys dropped at least gold and some sort of bullets?
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Last edited by Thorsson on Sat Oct 03, 2015 5:05 pm; edited 2 times in total
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energon
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PostPosted: Sat Oct 03, 2015 2:40 pm    Post subject: Reply with quote

glad you like! it's a great MERP mod so i thought it would be cool to touch it up a bit in Arda.

Vairesul is a bit of an odd one - she's (previously he) never had any drops Surprised but i think i can come up with something.

edit: whoops, you're right - i forgot that i removed those bullets. stand by for loot restoration! good call on the guards too, i think they were always like that but i'll adjust it.


Last edited by energon on Sat Oct 03, 2015 10:10 pm; edited 1 time in total
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Thorgal



Joined: 10 Feb 2007
Posts: 706
Location: Switzerland

PostPosted: Sat Oct 03, 2015 6:04 pm    Post subject: Reply with quote

i played yesterday a bit. i do agree: the mode has become very nice. the stories of each miniboss, the detal in the graphic, just to mention a few things, all that makes arda greater Very Happy

Thx tethra for all your work impouving the game!!!
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