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Ithilsilą
Joined: 15 Feb 2007 Posts: 323 Location: Catalonia
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Posted: Wed Apr 01, 2015 12:08 pm Post subject: Elven Village of Celebannon or Thranduil's caverns |
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I just bought the old Middleearth atlas made by Karen Wynn Fonstad, and in there I found the map to the caverns of Thranduil.
I will try to modify it accordingly and send it to Eregon to be included. But it is still just an idea. I haven't even started yet. So, dont get your hopes up.
I still have the Northern Mirkwood as a project too. There I already started. I think I will give it to Serra when I'm done. I just can't get the transitions right.
Caverns of Thranduil |
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Thorgal
Joined: 10 Feb 2007 Posts: 706 Location: Switzerland
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Posted: Wed Apr 01, 2015 12:26 pm Post subject: |
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ohhh sounds nice _________________ May my Sword shine in battle with courage and honour.
May each of my actions and deeds give honour to my ancestors, each of my blows honour to my Gods. |
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SerraAvatar Site Admin
Joined: 29 Jan 2007 Posts: 573
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Posted: Wed Apr 01, 2015 4:49 pm Post subject: |
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Cool! Always nice to have more tree-huggers to kill^^ |
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Ithilsilą
Joined: 15 Feb 2007 Posts: 323 Location: Catalonia
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Posted: Wed Apr 01, 2015 7:03 pm Post subject: |
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Oh, you want them as hostiles? I thought to have them as another safe haven like it is now. |
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SerraAvatar Site Admin
Joined: 29 Jan 2007 Posts: 573
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Posted: Wed Apr 01, 2015 7:17 pm Post subject: |
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Depends on how big you plan the area. A mix of safe haven & dungeon is another option (with 2 different factions). When you penetrate beyond the "visitor areas" in Thranduil“s Realm, his minions surely have a reason to act hostile^^ |
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Ithilsilą
Joined: 15 Feb 2007 Posts: 323 Location: Catalonia
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Posted: Wed Apr 01, 2015 9:56 pm Post subject: |
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Good idea. And you might be thrown into prison too. |
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SerraAvatar Site Admin
Joined: 29 Jan 2007 Posts: 573
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Posted: Thu Apr 02, 2015 6:37 am Post subject: |
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...where you can escape using your One(s) and some barrels XD
I like the idea^^ |
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